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Anthony Barbier6ff3b192017-09-04 18:44:23 +01001/*
Michele Di Giorgiod9eaf612020-07-08 11:12:57 +01002 * Copyright (c) 2017-2018 Arm Limited.
Anthony Barbier6ff3b192017-09-04 18:44:23 +01003 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24#include "arm_compute/core/IAccessWindow.h"
25
26#include "arm_compute/core/Helpers.h"
27#include "arm_compute/core/TensorInfo.h"
28#include "arm_compute/core/Window.h"
29
30using namespace arm_compute;
31
32ValidRegion AccessWindowRectangle::compute_valid_region(const Window &window, const ValidRegion &input_valid_region) const
33{
34 return compute_valid_region(window, input_valid_region, false, BorderSize(0));
35}
36
37ValidRegion AccessWindowRectangle::compute_valid_region(const Window &window, ValidRegion input_valid_region, bool border_undefined, BorderSize border_size) const
38{
39 if(_info == nullptr)
40 {
41 return input_valid_region;
42 }
43
44 Coordinates &anchor = input_valid_region.anchor;
45 Coordinates old_anchor(anchor);
46 TensorShape &shape = input_valid_region.shape;
47
48 if(!border_undefined)
49 {
50 border_size = BorderSize(0);
51 }
52
53 // Start of the valid region is equal to the start of the window. But it
54 // cannot be less than the start of the input's valid region plus the border
55 // size required by this kernel (if undefined).
56 // Additionally the valid region is shifted by the offset that is used by
57 // the kernel to write back output values.
58 anchor.set(0, std::max<int>(window.x().start() * _scale_x, anchor[0] + border_size.left) + _x);
59 if(_info->num_dimensions() > 1)
60 {
61 anchor.set(1, std::max<int>(window.y().start() * _scale_y, anchor[1] + border_size.top) + _y);
62 }
63
64 // End of the valid region is equal to the start of the last write of the
65 // kernel plus the number of written elements. (This assumes that all
66 // written elements are valid). Nevertheless the end cannot be larger than
67 // the end of the input's valid region minus the border size.
68 // Note: not the end points of the region are stored but its size. Thus the
69 // old size is first converted into end points to compared against the
70 // execution window. Afterwards the new end points are converted back into
71 // a size of the region.
72 shape.set(0, std::min<int>(old_anchor[0] + shape[0] - border_size.right, (window.x().end() - window.x().step()) * _scale_x + _width) - anchor[0]);
73 if(_info->num_dimensions() > 1)
74 {
75 shape.set(1, std::min<int>(old_anchor[1] + shape[1] - border_size.bottom, (window.y().end() - window.y().step()) * _scale_y + _height) - anchor[1]);
76 }
77
78 // For higher dimensions use the intersection of the window size and the
79 // valid region of the input
80 for(size_t d = 2; d < _info->num_dimensions(); ++d)
81 {
82 anchor.set(d, std::max(window[d].start(), input_valid_region.anchor[d]));
83 shape.set(d, std::min<int>(window[d].end(), input_valid_region.shape[d]) - anchor[d]);
84 }
85
86 return input_valid_region;
87}
88
89void AccessWindowRectangle::set_valid_region(const Window &window, const ValidRegion &input_valid_region, bool border_undefined, const BorderSize &border_size)
90{
91 if(_info != nullptr)
92 {
93 _info->set_valid_region(compute_valid_region(window, input_valid_region, border_undefined, border_size));
94 }
95}
96
97bool AccessWindowRectangle::update_window_if_needed(Window &window) const
98{
99 // Only update the window size if we can't use padding
100 if(_info == nullptr || _info->is_resizable())
101 {
102 return false;
103 }
104
Anthony Barbieree50f512018-11-15 09:58:00 +0000105 PaddingSize needed = get_needed_padding(window);
106 PaddingSize available = _info->padding();
107
108 if(needed.top <= available.top && needed.right <= available.right
109 && needed.bottom <= available.bottom
110 && needed.left <= available.left)
111 {
112 return false;
113 }
114
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100115 const TensorShape &shape = _info->tensor_shape();
116 const Strides &strides = _info->strides_in_bytes();
117 const size_t offset_first_element = _info->offset_first_element_in_bytes();
118
119 bool window_modified = false;
120
121 int front_pad_y = 0;
122
123 const int min_y = window.y().start() * _scale_y + _y;
124 const int max_y = (window.y().end() - window.y().step()) * _scale_y + _y + _height;
125
126 // Adjust window start for Y dimension
127 if(min_y < 0)
128 {
129 // Calculate rows available above the tensor
130 const int front_pad_y_available = -static_cast<int>(offset_first_element / strides[1]);
131
132 if(min_y < front_pad_y_available)
133 {
134 // Not enough padding available, need to shrink the window
Diego Lopez Recas35ceeb22017-12-04 18:56:10 +0000135 int start = adjust_up(min_y, front_pad_y_available, window.y().step() * _scale_y) - _y;
136 start = std::min<int>(start / _scale_y, window.y().end());
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100137
Diego Lopez Recas35ceeb22017-12-04 18:56:10 +0000138 window.set(1, Window::Dimension(start, window.y().end(), window.y().step()));
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100139 window_modified = true;
140 }
141
142 // Update front padding with reconstructed value
143 front_pad_y = std::max(0, static_cast<int>(std::floor(-window.y().start() * _scale_y)) - _y);
144 }
145
146 // Adjust window end for Y dimension
147 if(max_y > static_cast<int>(shape[1]))
148 {
149 const int stride_z = _info->num_dimensions() > 2 ? strides[2] : _info->total_size();
150
151 // Calculate rows available below the tensor
152 const int tail_pad_y_available = (stride_z / strides[1]) - shape[1] - front_pad_y;
153
154 if(static_cast<int>(shape[1]) + tail_pad_y_available < max_y)
155 {
156 // Not enough padding available, need to shrink the window
Diego Lopez Recas35ceeb22017-12-04 18:56:10 +0000157 int end = adjust_down(max_y, shape[1] + tail_pad_y_available, window.y().step() * _scale_y) + window.y().step() * _scale_y - _y - _height;
158 end = std::max<int>(window.y().start(), end / _scale_y);
159
160 window.set(1, Window::Dimension(window.y().start(), end, window.y().step()));
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100161 window_modified = true;
162 }
163 }
164
165 int front_pad_x = 0;
166
167 const int min_x = window.x().start() * _scale_x + _x;
168 const int max_x = (window.x().end() - window.x().step()) * _scale_x + _x + _width;
169
170 const int stride_y = _info->num_dimensions() > 1 ? strides[1] : _info->total_size();
171
172 // Adjust window start for X dimension
173 if(min_x < 0)
174 {
175 const int front_pad_x_available = -std::min<int>(static_cast<int>(offset_first_element) - front_pad_y * strides[1], stride_y - shape[0] * strides[0]) / static_cast<int>(strides[0]);
176
177 if(min_x < front_pad_x_available)
178 {
179 // Not enough padding available, need to shrink the window
Diego Lopez Recas35ceeb22017-12-04 18:56:10 +0000180 int start = adjust_up(min_x, front_pad_x_available, window.x().step() * _scale_x) - _x;
181 start = std::min<int>(start / _scale_x, window.x().end());
182
183 window.set(0, Window::Dimension(start, window.x().end(), window.x().step()));
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100184 window_modified = true;
185 }
186
187 // Update front padding with reconstructed value
188 front_pad_x = std::max(0, static_cast<int>(std::floor(-window.x().start() * _scale_x)) - _x);
189 }
190
191 // Adjust window end for X dimension
192 if(max_x > static_cast<int>(shape[0]))
193 {
194 const int tail_pad_x_available = (stride_y / strides[0]) - shape[0] - front_pad_x;
195
196 if(static_cast<int>(shape[0]) + tail_pad_x_available < max_x)
197 {
198 // Not enough padding available, need to shrink the window
Diego Lopez Recas35ceeb22017-12-04 18:56:10 +0000199 int end = adjust_down(max_x, shape[0] + tail_pad_x_available, window.x().step() * _scale_x) + window.x().step() * _scale_x - _x - _width;
200 end = std::max<int>(window.x().start(), end / _scale_x);
201
202 window.set(0, Window::Dimension(window.x().start(), end, window.x().step()));
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100203 window_modified = true;
204 }
205 }
206
207 window.validate();
208
209 return window_modified;
210}
211
Diego Lopez Recas35ceeb22017-12-04 18:56:10 +0000212bool AccessWindowRectangle::update_padding_if_needed(const Window &window)
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100213{
214 // Only update the padding if the tensor allows it
215 if(_info == nullptr || !_info->is_resizable())
216 {
217 return false;
218 }
Anthony Barbieree50f512018-11-15 09:58:00 +0000219 // Update strides in tensor info
220 return _info->extend_padding( get_needed_padding(window));
221}
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100222
Anthony Barbieree50f512018-11-15 09:58:00 +0000223PaddingSize AccessWindowRectangle::get_needed_padding(const Window &window)const
224{
Diego Lopez Recas0021d752017-12-18 14:42:56 +0000225 ARM_COMPUTE_ERROR_ON(_scale_x == 0);
226 ARM_COMPUTE_ERROR_ON(_scale_y == 0);
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100227
228 const int min_x = window.x().start() * _scale_x + _x;
229 const int max_x = (window.x().end() - window.x().step()) * _scale_x + _x + _width;
230 const int min_y = window.y().start() * _scale_y + _y;
231 const int max_y = (window.y().end() - window.y().step()) * _scale_y + _y + _height;
232
233 const TensorShape &shape = _info->tensor_shape();
234
235 PaddingSize padding;
236 padding.left = std::max(0, -min_x);
237 padding.right = std::max<int>(0, max_x - shape[0]);
Moritz Pflanzer5eab6c72017-09-17 12:33:31 +0100238 padding.top = std::max(0, -min_y);
239 padding.bottom = std::max<int>(0, max_y - shape[1]);
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100240
Anthony Barbieree50f512018-11-15 09:58:00 +0000241 return padding;
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100242}