blob: da6ea109269f546bad4b7c43ad958394a67371c9 [file] [log] [blame]
//
// Copyright © 2017 Arm Ltd. All rights reserved.
// SPDX-License-Identifier: MIT
//
#include <armnn/Descriptors.hpp>
#include <armnn/IRuntime.hpp>
#include <armnn/INetwork.hpp>
#include <Half.hpp>
#include <Graph.hpp>
#include <Optimizer.hpp>
#include <armnn/backends/TensorHandle.hpp>
#include <armnn/utility/IgnoreUnused.hpp>
#include <doctest/doctest.h>
#include <set>
using namespace armnn;
TEST_SUITE("Fp16Support")
{
TEST_CASE("Fp16DataTypeSupport")
{
Graph graph;
Layer* const inputLayer1 = graph.AddLayer<InputLayer>(1, "input1");
Layer* const inputLayer2 = graph.AddLayer<InputLayer>(2, "input2");
Layer* const additionLayer = graph.AddLayer<AdditionLayer>("addition");
Layer* const outputLayer = graph.AddLayer<armnn::OutputLayer>(0, "output");
TensorInfo fp16TensorInfo({1, 2, 3, 5}, armnn::DataType::Float16);
inputLayer1->GetOutputSlot(0).Connect(additionLayer->GetInputSlot(0));
inputLayer2->GetOutputSlot(0).Connect(additionLayer->GetInputSlot(1));
additionLayer->GetOutputSlot(0).Connect(outputLayer->GetInputSlot(0));
inputLayer1->GetOutputSlot().SetTensorInfo(fp16TensorInfo);
inputLayer2->GetOutputSlot().SetTensorInfo(fp16TensorInfo);
additionLayer->GetOutputSlot().SetTensorInfo(fp16TensorInfo);
CHECK(inputLayer1->GetOutputSlot(0).GetTensorInfo().GetDataType() == armnn::DataType::Float16);
CHECK(inputLayer2->GetOutputSlot(0).GetTensorInfo().GetDataType() == armnn::DataType::Float16);
CHECK(additionLayer->GetOutputSlot(0).GetTensorInfo().GetDataType() == armnn::DataType::Float16);
}
TEST_CASE("Fp16AdditionTest")
{
using namespace half_float::literal;
// Create runtime in which test will run
IRuntime::CreationOptions options;
IRuntimePtr runtime(IRuntime::Create(options));
// Builds up the structure of the network.
INetworkPtr net(INetwork::Create());
IConnectableLayer* inputLayer1 = net->AddInputLayer(0);
IConnectableLayer* inputLayer2 = net->AddInputLayer(1);
IConnectableLayer* additionLayer = net->AddAdditionLayer();
IConnectableLayer* outputLayer = net->AddOutputLayer(0);
inputLayer1->GetOutputSlot(0).Connect(additionLayer->GetInputSlot(0));
inputLayer2->GetOutputSlot(0).Connect(additionLayer->GetInputSlot(1));
additionLayer->GetOutputSlot(0).Connect(outputLayer->GetInputSlot(0));
//change to float16
TensorInfo fp16TensorInfo(TensorShape({4}), DataType::Float16);
inputLayer1->GetOutputSlot(0).SetTensorInfo(fp16TensorInfo);
inputLayer2->GetOutputSlot(0).SetTensorInfo(fp16TensorInfo);
additionLayer->GetOutputSlot(0).SetTensorInfo(fp16TensorInfo);
// optimize the network
std::vector<BackendId> backends = {Compute::GpuAcc};
IOptimizedNetworkPtr optNet = Optimize(*net, backends, runtime->GetDeviceSpec());
// Loads it into the runtime.
NetworkId netId;
runtime->LoadNetwork(netId, std::move(optNet));
std::vector<Half> input1Data
{
1.0_h, 2.0_h, 3.0_h, 4.0_h
};
std::vector<Half> input2Data
{
100.0_h, 200.0_h, 300.0_h, 400.0_h
};
TensorInfo inputTensorInfo = runtime->GetInputTensorInfo(netId, 0);
inputTensorInfo.SetConstant(true);
InputTensors inputTensors
{
{0,ConstTensor(inputTensorInfo, input1Data.data())},
{1,ConstTensor(inputTensorInfo, input2Data.data())}
};
std::vector<Half> outputData(input1Data.size());
OutputTensors outputTensors
{
{0,Tensor(runtime->GetOutputTensorInfo(netId, 0), outputData.data())}
};
// Does the inference.
runtime->EnqueueWorkload(netId, inputTensors, outputTensors);
// Checks the results.
CHECK(outputData == std::vector<Half>({ 101.0_h, 202.0_h, 303.0_h, 404.0_h})); // Add
}
}