blob: 15c6f61e97faa4e65414caee52b8392cd499f600 [file] [log] [blame]
//
// Copyright © 2017 Arm Ltd. All rights reserved.
// SPDX-License-Identifier: MIT
//
#pragma once
#include "Optimization.hpp"
#include <armnn/utility/PolymorphicDowncast.hpp>
#include <armnnUtils/Permute.hpp>
namespace armnn
{
namespace optimizations
{
class MovePermuteUpImpl
{
public:
/// Run for every connection between a base Layer (any) and a child PermuteLayer. If the type
/// of the base layer allows it, it moves the permutation to the inputs of the base layer.
/// I.e., adds equivalent permutations before the inputs of the base layer and moves the
/// connections in the output of the child permute layer to the output of the base layer.
void Run(Graph& graph, InputSlot& connection) const
{
OutputSlot& baseOutput = *connection.GetConnectedOutputSlot();
if (baseOutput.GetNumConnections() == 1U)
{
Layer& base = baseOutput.GetOwningLayer();
if (CanMovePermuteToInputs(base))
{
auto permute = PolymorphicDowncast<PermuteLayer*>(&connection.GetOwningLayer());
const PermutationVector& perm = permute->GetPermutation();
// Inserts an equivalent permute before every input of the base layer.
for (auto baseInput = base.BeginInputSlots(); baseInput != base.EndInputSlots(); ++baseInput)
{
// Inserts a new permute layer.
const std::string name = std::string("moved_up-") + permute->GetName();
PermuteLayer& permLayer = *graph.InsertNewLayer<PermuteLayer>(*baseInput, perm, name.c_str());
// Sets output tensor info for the new layer.
OutputSlot& parentOutput = *permLayer.GetInputSlot(0).GetConnectedOutputSlot();
const TensorInfo permOutInfo = armnnUtils::Permuted(parentOutput.GetTensorInfo(), perm);
permLayer.GetOutputHandler().SetTensorInfo(permOutInfo);
}
// Sets permuted output tensor info
const TensorInfo& childOutInfo = permute->GetOutputHandler().GetTensorInfo();
base.GetOutputHandler().SetTensorInfo(childOutInfo);
// Bypasses permute. It will be removed as it's left unconnected.
permute->GetOutputSlot().MoveAllConnections(base.GetOutputSlot());
}
}
}
protected:
MovePermuteUpImpl() = default;
~MovePermuteUpImpl() = default;
private:
static bool CanMovePermuteToInputs(const Layer& base)
{
switch (base.GetType())
{
case LayerType::Activation:
case LayerType::Addition:
case LayerType::FakeQuantization:
case LayerType::Floor:
case LayerType::MemCopy:
case LayerType::Multiplication:
return true;
default:
return false;
}
}
};
using MovePermuteUp = OptimizeForConnection<Layer, PermuteLayer, MovePermuteUpImpl>;
} // namespace optimizations
} // namespace armnn