| // |
| // Copyright © 2017 Arm Ltd. All rights reserved. |
| // See LICENSE file in the project root for full license information. |
| // |
| |
| #pragma once |
| |
| #include "NeonConvolution2dBaseWorkload.hpp" |
| #include <backends/NeonWorkloadUtils.hpp> |
| |
| #include "arm_compute/runtime/MemoryManagerOnDemand.h" |
| |
| #include <memory> |
| |
| namespace armnn |
| { |
| |
| class NeonConvolution2dFloat32Workload : public NeonConvolution2dBaseWorkload<DataType::Float16, DataType::Float32> |
| { |
| public: |
| NeonConvolution2dFloat32Workload(const Convolution2dQueueDescriptor& descriptor, const WorkloadInfo& info, |
| std::shared_ptr<arm_compute::MemoryManagerOnDemand>& memoryManager); |
| |
| void Execute() const override; |
| void ValidateData() const override; |
| }; |
| |
| } //namespace armnn |
| |