blob: eaeb8a4cde0fd48234856eebae92ed2a2430a56c [file] [log] [blame]
//
// Copyright © 2022 Arm Ltd and Contributors. All rights reserved.
// SPDX-License-Identifier: MIT
//
#include "Pooling2DOperator.hpp"
TosaSerializationBasicBlock* ConvertPooling2DToTosaOperator(const Layer* layer,
const std::vector<const TensorInfo*>& inputs,
const std::vector<const TensorInfo*>& outputs,
const Pooling2dDescriptor* poolDescriptor)
{
std::string poolType = (poolDescriptor->m_PoolType == PoolingAlgorithm::Max) ? "Op_MAX" : "Op_AVG";
Op opcode = (poolDescriptor->m_PoolType == PoolingAlgorithm::Max) ? Op_MAX_POOL2D : Op_AVG_POOL2D;
std::string input0Name = std::string("input0_");
std::string outputName = std::string("output0_");
std::string blockName = std::string("Op_") + poolType + std::string("_POOL2D_block_") + GetUniqueTosaMappingID();
// If a layer is present then the block will be used for execution, so input and output names need to be determined
// using the previous and following layers so the graph is connected correctly. For validation this doesn't matter.
if(layer != nullptr)
{
// Get the layers connected to the input slots and determine unique layer names.
Layer& connectedInputLayer = layer->GetInputSlot(0).GetConnectedOutputSlot()->GetOwningLayer();
input0Name = GenerateUniqueName(connectedInputLayer, 0);
// Get the layer connected to the output slot and determine unique layer name.
Layer& connectedOutputLayer = layer->GetOutputSlot().GetConnection(0)->GetOwningLayer();
outputName = GenerateUniqueName(connectedOutputLayer, 0);
}
std::vector<int> pad = {static_cast<int>(poolDescriptor->m_PadTop),
static_cast<int>(poolDescriptor->m_PadBottom),
static_cast<int>(poolDescriptor->m_PadLeft),
static_cast<int>(poolDescriptor->m_PadRight)};
std::vector<int> kernel = {static_cast<int>(poolDescriptor->m_PoolHeight),
static_cast<int>(poolDescriptor->m_PoolWidth)};
std::vector<int> stride = {static_cast<int>(poolDescriptor->m_StrideY),
static_cast<int>(poolDescriptor->m_StrideX)};
TosaPoolAttribute attribute(pad, kernel, stride, 0, 0, ArmNNToDType(inputs[0]->GetDataType()));
auto* op = new TosaSerializationOperator(opcode,
Attribute_PoolAttribute,
&attribute,
{input0Name},
{outputName});
std::vector<int32_t> inputShape0 = GetTosaTensorShape(inputs[0]->GetShape());
DType inputDType0 = ArmNNToDType(inputs[0]->GetDataType());
std::vector<int32_t> outputShape0 = GetTosaTensorShape(outputs[0]->GetShape());
DType outputDType0 = ArmNNToDType(outputs[0]->GetDataType());
auto* inputTensor0 = new TosaSerializationTensor(input0Name, inputShape0, inputDType0, {});
auto* outputTensor0 = new TosaSerializationTensor(outputName, outputShape0, outputDType0, {});
// operatorInputNames/operatorOutputNames ends up being the same as
// blockInputNames/blockOutputNames for one-to-one ArmNN to Tosa mappings
return new TosaSerializationBasicBlock(blockName, // name
{op}, // operators
{inputTensor0, outputTensor0}, // tensors
{input0Name}, // inputs
{outputName}); // outputs
}