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//
// Copyright © 2020 Arm Ltd and Contributors. All rights reserved.
// SPDX-License-Identifier: MIT
//
#pragma once
#include "LayerWithParameters.hpp"
#include <armnn/utility/PolymorphicDowncast.hpp>
namespace armnn
{
/// This layer represents a transpose operation.
class TransposeLayer : public LayerWithParameters<TransposeDescriptor>
{
public:
/// Makes a workload for the Transpose type.
/// @param [in] factory The workload factory which will create the workload.
/// @return A pointer to the created workload, or nullptr if not created.
virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
/// Creates a dynamically-allocated copy of this layer.
/// @param [in] graph The graph into which this layer is being cloned.
TransposeLayer* Clone(Graph& graph) const override;
/// Check if the input tensor shape(s)
/// will lead to a valid configuration of @ref TransposeLayer.
/// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
void ValidateTensorShapesFromInputs() override;
/// Infers the output shapes from given input shapes and the permutation vector.
/// @param [in] inputShapes The input shapes layer has.
/// @return A vector to the inferred output shape.
std::vector<TensorShape> InferOutputShapes(const std::vector<TensorShape>& inputShapes) const override;
/// @return a permutation vector describing the permutation for the dimensions of the input tensor.
const PermutationVector& GetPermutation() const
{
return m_Param.m_DimMappings;
}
/// Indicates if the other layer received is inverse of this one.
/// @param [in] other The other layer to be compared with.
/// @return true if other layer is inverse of this false otherwise.
bool IsInverse(const Layer& other) const
{
return (other.GetType() == LayerType::Transpose) &&
GetPermutation().IsInverse(PolymorphicDowncast<const TransposeLayer*>(&other)->GetPermutation());
}
/// Indicates if the other layer received is equal to this one.
/// @param [in] other The other layer to be compare with.
/// @return true if other layer is equal to this false otherwise.
bool IsEqual(const Layer& other) const
{
return (other.GetType() == LayerType::Transpose) &&
GetPermutation().IsEqual(PolymorphicDowncast<const TransposeLayer*>(&other)->GetPermutation());
}
void Accept(ILayerVisitor& visitor) const override;
protected:
/// Constructor to create a TransposeLayer.
/// @param [in] param TransposeDescriptor to configure the permute operation.
/// @param [in] name Optional name for the layer.
TransposeLayer(const TransposeDescriptor& param, const char* name);
/// Default destructor
~TransposeLayer() = default;
};
} // namespace