blob: 9329d5e4d5fff2cf91053d3ca956e9ad5938a814 [file] [log] [blame]
//
// Copyright © 2021 Arm Ltd and Contributors. All rights reserved.
// SPDX-License-Identifier: MIT
//
#include "MathUtils.hpp"
#include <cstring>
#include <cmath>
#include <numeric>
#include <algorithm>
#include <memory>
#include "Wav2LetterPreprocessor.hpp"
#include "Wav2LetterMFCC.hpp"
float Wav2LetterPreprocessor::GetMean(Array2d<float>& vec)
{
return MathUtils::MeanF32(vec.begin(), vec.totalSize());
}
float Wav2LetterPreprocessor::GetStdDev(Array2d<float>& vec, const float mean)
{
return MathUtils::StdDevF32(vec.begin(), vec.totalSize(), mean);
}
void Wav2LetterPreprocessor::NormaliseVec(Array2d<float>& vec)
{
auto mean = Wav2LetterPreprocessor::GetMean(vec);
auto stddev = Wav2LetterPreprocessor::GetStdDev(vec, mean);
if (stddev == 0)
{
std::fill(vec.begin(), vec.end(), 0);
}
else
{
const float stddevInv = 1.f/stddev;
const float normalisedMean = mean/stddev;
auto NormalisingFunction = [=](float &value) {
value = value * stddevInv - normalisedMean;
};
std::for_each(vec.begin(), vec.end(), NormalisingFunction);
}
}
void Wav2LetterPreprocessor::Normalise()
{
Wav2LetterPreprocessor::NormaliseVec(this->m_mfccBuf);
Wav2LetterPreprocessor::NormaliseVec(this->m_delta1Buf);
Wav2LetterPreprocessor::NormaliseVec(this->m_delta2Buf);
}
float Wav2LetterPreprocessor::GetQuantElem(
const float elem,
const float quantScale,
const int quantOffset,
const float minVal,
const float maxVal)
{
float val = std::round((elem/quantScale) + quantOffset);
float returnVal = std::min<float>(std::max<float>(val, minVal), maxVal);
return returnVal;
}
bool Wav2LetterPreprocessor::Invoke(const float* audioData, const uint32_t audioDataLen, std::vector<int8_t>& output,
int quantOffset, float quantScale)
{
this->m_window = SlidingWindow<const float>(
audioData, audioDataLen,
this->m_windowLen, this->m_windowStride);
uint32_t mfccBufIdx = 0;
// Init buffers with 0
std::fill(m_mfccBuf.begin(), m_mfccBuf.end(), 0.f);
std::fill(m_delta1Buf.begin(), m_delta1Buf.end(), 0.f);
std::fill(m_delta2Buf.begin(), m_delta2Buf.end(), 0.f);
// While we can slide over the window
while (this->m_window.HasNext())
{
const float* mfccWindow = this->m_window.Next();
auto mfccAudioData = std::vector<float>(
mfccWindow,
mfccWindow + this->m_windowLen);
auto mfcc = this->m_mfcc->MfccCompute(mfccAudioData);
for (size_t i = 0; i < this->m_mfccBuf.size(0); ++i)
{
this->m_mfccBuf(i, mfccBufIdx) = mfcc[i];
}
++mfccBufIdx;
}
// Pad MFCC if needed by repeating last feature vector
while (mfccBufIdx != this->m_mfcc->m_params.m_numMfccVectors)
{
memcpy(&this->m_mfccBuf(0, mfccBufIdx),
&this->m_mfccBuf(0, mfccBufIdx - 1), sizeof(float) * this->m_mfcc->m_params.m_numMfccFeatures);
++mfccBufIdx;
}
// Compute first and second order deltas from MFCCs
Wav2LetterPreprocessor::ComputeDeltas(this->m_mfccBuf,
this->m_delta1Buf,
this->m_delta2Buf);
// Normalise
this->Normalise();
return this->Quantise<int8_t>(output.data(), quantOffset, quantScale);
}
bool Wav2LetterPreprocessor::ComputeDeltas(Array2d<float>& mfcc,
Array2d<float>& delta1,
Array2d<float>& delta2)
{
const std::vector <float> delta1Coeffs =
{6.66666667e-02, 5.00000000e-02, 3.33333333e-02,
1.66666667e-02, -3.46944695e-18, -1.66666667e-02,
-3.33333333e-02, -5.00000000e-02, -6.66666667e-02};
const std::vector <float> delta2Coeffs =
{0.06060606, 0.01515152, -0.01731602,
-0.03679654, -0.04329004, -0.03679654,
-0.01731602, 0.01515152, 0.06060606};
if (delta1.size(0) == 0 || delta2.size(0) != delta1.size(0) ||
mfcc.size(0) == 0 || mfcc.size(1) == 0)
{
return false;
}
// Get the middle index; coeff vec len should always be odd
const size_t coeffLen = delta1Coeffs.size();
const size_t fMidIdx = (coeffLen - 1)/2;
const size_t numFeatures = mfcc.size(0);
const size_t numFeatVectors = mfcc.size(1);
// iterate through features in MFCC vector
for (size_t i = 0; i < numFeatures; ++i)
{
/* for each feature, iterate through time (t) samples representing feature evolution and
* calculate d/dt and d^2/dt^2, using 1d convolution with differential kernels.
* Convolution padding = valid, result size is `time length - kernel length + 1`.
* The result is padded with 0 from both sides to match the size of initial time samples data.
*
* For the small filter, conv1d implementation as a simple loop is efficient enough.
* Filters of a greater size would need CMSIS-DSP functions to be used, like arm_fir_f32.
*/
for (size_t j = fMidIdx; j < numFeatVectors - fMidIdx; ++j)
{
float d1 = 0;
float d2 = 0;
const size_t mfccStIdx = j - fMidIdx;
for (size_t k = 0, m = coeffLen - 1; k < coeffLen; ++k, --m)
{
d1 += mfcc(i,mfccStIdx + k) * delta1Coeffs[m];
d2 += mfcc(i,mfccStIdx + k) * delta2Coeffs[m];
}
delta1(i,j) = d1;
delta2(i,j) = d2;
}
}
return true;
}
Wav2LetterPreprocessor::Wav2LetterPreprocessor(const uint32_t windowLen,
const uint32_t windowStride,
std::unique_ptr<Wav2LetterMFCC> mfccInst):
m_mfcc(std::move(mfccInst)),
m_mfccBuf(m_mfcc->m_params.m_numMfccFeatures, m_mfcc->m_params.m_numMfccVectors),
m_delta1Buf(m_mfcc->m_params.m_numMfccFeatures, m_mfcc->m_params.m_numMfccVectors),
m_delta2Buf(m_mfcc->m_params.m_numMfccFeatures, m_mfcc->m_params.m_numMfccVectors),
m_windowLen(windowLen),
m_windowStride(windowStride)
{
if (m_mfcc->m_params.m_numMfccFeatures > 0 && windowLen > 0)
{
this->m_mfcc->Init();
}
std::fill(m_mfccBuf.begin(), m_mfccBuf.end(), 0.f);
}