blob: f1b721be834c5de6986430ab0a34985fcb56e90b [file] [log] [blame]
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: tosa
import flatbuffers
class TileAttribute(object):
__slots__ = ['_tab']
@classmethod
def GetRootAsTileAttribute(cls, buf, offset):
n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
x = TileAttribute()
x.Init(buf, n + offset)
return x
# TileAttribute
def Init(self, buf, pos):
self._tab = flatbuffers.table.Table(buf, pos)
# TileAttribute
def Multiples(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
a = self._tab.Vector(o)
return self._tab.Get(flatbuffers.number_types.Int32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
return 0
# TileAttribute
def MultiplesAsNumpy(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Int32Flags, o)
return 0
# TileAttribute
def MultiplesLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
return self._tab.VectorLen(o)
return 0
def TileAttributeStart(builder): builder.StartObject(1)
def TileAttributeAddMultiples(builder, multiples): builder.PrependUOffsetTRelativeSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(multiples), 0)
def TileAttributeStartMultiplesVector(builder, numElems): return builder.StartVector(4, numElems, 4)
def TileAttributeEnd(builder): return builder.EndObject()