Opensource ML embedded evaluation kit

Change-Id: I12e807f19f5cacad7cef82572b6dd48252fd61fd
diff --git a/source/application/main/include/AudioUtils.hpp b/source/application/main/include/AudioUtils.hpp
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+/*
+ * Copyright (c) 2021 Arm Limited. All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef AUDIO_UTILS_HPP
+#define AUDIO_UTILS_HPP
+
+#include <cstddef>
+#include <cstdint>
+
+namespace arm {
+namespace app {
+namespace audio {
+
+    template<class T>
+    class SlidingWindow {
+    public:
+
+        /**
+         * @brief     Creates the window slider through the given data.
+         *
+         * @param[in] data         Pointer to the data to slide through.
+         * @param[in] dataSize     Size in T type elements wise.
+         * @param[in] windowSize   Sliding window size in T type wise elements.
+         * @param[in] stride       Stride size in T type wise elements.
+         */
+        SlidingWindow(T *data, size_t dataSize,
+                      size_t windowSize, size_t stride) {
+            m_start = data;
+            m_dataSize = dataSize;
+            m_size = windowSize;
+            m_stride = stride;
+        }
+
+        SlidingWindow() = default;
+
+        ~SlidingWindow() = default;
+
+        /**
+         * @brief  Get the next data window.
+         * @return Pointer to the next window, if next window is not available nullptr is returned.
+         */
+        virtual T *Next() {
+            if (HasNext()) {
+                m_count++;
+                return m_start + Index() * m_stride;
+            } else {
+                return nullptr;
+            }
+        }
+
+        /**
+         * @brief  Checks if the next data portion is available.
+         * @return true if next data portion is available.
+         */
+        virtual bool HasNext() {
+            return m_size + m_count * m_stride <= m_dataSize;
+        }
+
+        /**
+         * @brief Reset the slider to the initial position.
+         */
+        virtual void Reset() {
+            m_count = 0;
+        }
+
+        /**
+         * @brief     Resets the slider to the start of the new data.
+         *            New data size MUST be the same as the old one.
+         * @param[in] newStart   Pointer to the new data to slide through.
+         */
+        virtual void Reset(T *newStart) {
+            m_start = newStart;
+            Reset();
+        }
+
+        /**
+         * @brief  Gets current index of the sliding window.
+         * @return Current position of the sliding window in number of strides.
+         */
+        size_t Index() {
+            return m_count == 0? 0: m_count - 1;
+        }
+
+        /**
+         * @brief  Gets the index from the start of the data where the next window will begin.
+         *         While Index() returns the index of sliding window itself this function
+         *         returns the index of the data element itself.
+         * @return Index from the start of the data where the next sliding window will begin.
+         */
+        virtual uint32_t NextWindowStartIndex() {
+            return m_count == 0? 0: ((m_count) * m_stride);
+        }
+
+        /**
+         * @brief     Go to given sliding window index.
+         * @param[in] index   New position of the sliding window. If index is invalid
+         *                    (greater than possible range of strides) then next call to Next() will return nullptr.
+         */
+        void FastForward(size_t index) {
+            m_count = index;
+        }
+
+        /**
+         * @brief  Calculates whole number of times the window can stride through the given data.
+         * @return Maximum number of whole strides.
+         */
+         size_t TotalStrides() {
+            if (m_size > m_dataSize) {
+                return 0;
+            }
+            return ((m_dataSize - m_size)/m_stride);
+        }
+
+        /**
+         * @brief  Calculates number of times the window can stride through the given data.
+         *         May not be a whole number.
+         * @return Number of strides to cover all data.
+         */
+        float FractionalTotalStrides() {
+            if (this->m_dataSize < this->m_size) {
+                return 0;
+            } else {
+                return ((this->m_dataSize - this->m_size)/ static_cast<float>(this->m_stride));
+            }
+        }
+
+    protected:
+        T *m_start = nullptr;
+        size_t m_dataSize = 0;
+        size_t m_size = 0;
+        size_t m_stride = 0;
+        size_t m_count = 0;
+    };
+
+    /*
+     * Sliding window for ASR will cover the whole of the input, even if
+     * this means the last window is not a full window length.
+     */
+    template<class T>
+    class ASRSlidingWindow : public SlidingWindow<T> {
+    public:
+        using SlidingWindow<T>::SlidingWindow;
+
+        /**
+         * @brief  Checks if the next data portion is available.
+         * @return true if next data portion is available.
+         */
+        bool HasNext() {
+            return this->m_count < 1 + this->FractionalTotalStrides() && (this->NextWindowStartIndex() < this->m_dataSize);
+        }
+    };
+
+
+} /* namespace audio */
+} /* namespace app */
+} /* namespace arm */
+
+#endif /* AUDIO_UTILS_HPP */
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