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Vidhya Sudhan Loganathand646ae12018-11-19 15:18:20 +00001///
Michele Di Giorgiod9eaf612020-07-08 11:12:57 +01002/// Copyright (c) 2017-2020 Arm Limited.
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Anthony Barbier6ff3b192017-09-04 18:44:23 +010024namespace arm_compute
25{
Georgios Pinitas74180bb2017-09-26 19:28:02 +010026/**
Sheri Zhangd813bab2021-04-30 16:53:41 +010027@page architecture Library Architecture
Anthony Barbier6ff3b192017-09-04 18:44:23 +010028
29@tableofcontents
30
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +010031@section architecture_core_vs_runtime Core vs Runtime libraries
Anthony Barbier6ff3b192017-09-04 18:44:23 +010032
33The Core library is a low level collection of algorithms implementations, it is designed to be embedded in existing projects and applications:
34
35- It doesn't allocate any memory (All the memory allocations/mappings have to be handled by the caller).
36- It doesn't perform any kind of multi-threading (but provide information to the caller about how the workload can be split).
37
38The Runtime library is a very basic wrapper around the Core library which can be used for quick prototyping, it is basic in the sense that:
39
40- It allocates images and tensors by using standard malloc().
Michele Di Giorgio33f41fa2021-03-09 14:09:08 +000041- It multi-threads Arm® Neon™ code in a very basic way using a very simple pool of threads.
Anthony Barbier6ff3b192017-09-04 18:44:23 +010042- For OpenCL it uses the default CLScheduler command queue for all mapping operations and kernels.
43
Michele Di Giorgio33f41fa2021-03-09 14:09:08 +000044For maximum performance, it is expected that the users would re-implement an equivalent to the runtime library which suits better their needs (With a more clever multi-threading strategy, load-balancing between Arm® Neon™ and OpenCL, etc.)
Anthony Barbier6ff3b192017-09-04 18:44:23 +010045
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +010046@section architecture_fast_math Fast-math support
Sheri Zhangff9612c2020-10-08 14:21:46 +010047
48Compute Library supports different types of convolution methods, fast-math flag is only used for the Winograd algorithm.
Michele Di Giorgio33f41fa2021-03-09 14:09:08 +000049When the fast-math flag is enabled, both Arm® Neon™ and CL convolution layers will try to dispatch the fastest implementation available, which may introduce a drop in accuracy as well. The different scenarios involving the fast-math flag are presented below:
Sheri Zhangff9612c2020-10-08 14:21:46 +010050- For FP32:
51 - no-fast-math: Only supports Winograd 3x3,3x1,1x3,5x1,1x5,7x1,1x7
52 - fast-math: Supports Winograd 3x3,3x1,1x3,5x1,1x5,7x1,1x7,5x5,7x7
53- For fp16:
54 - no-fast-math: No Winograd support
55 - fast-math: Supports Winograd 3x3,3x1,1x3,5x1,1x5,7x1,1x7,5x5,7x7
56
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +010057@section architecture_thread_safety Thread-safety
Georgios Pinitascce2ea62019-10-04 13:52:11 +010058
59Although the library supports multi-threading during workload dispatch, thus parallelizing the execution of the workload at multiple threads, the current runtime module implementation is not thread-safe in the sense of executing different functions from separate threads.
60This lies to the fact that the provided scheduling mechanism wasn't designed with thread-safety in mind.
61As it is true with the rest of the runtime library a custom scheduling mechanism can be re-implemented to account for thread-safety if needed and be injected as the library's default scheduler.
62
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +010063@section architecture__algorithms Algorithms
Anthony Barbier6ff3b192017-09-04 18:44:23 +010064
Anthony Barbier14c86a92017-12-14 16:27:41 +000065All computer vision algorithms in this library have been implemented following the [OpenVX 1.1 specifications](https://www.khronos.org/registry/vx/specs/1.1/html/). Please refer to the Khronos documentation for more information.
Anthony Barbier6ff3b192017-09-04 18:44:23 +010066
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +010067@section architecture_images_tensors Images, padding, border modes and tensors
Anthony Barbier6ff3b192017-09-04 18:44:23 +010068
69Most kernels and functions in the library process images, however, in order to be future proof most of the kernels actually accept tensors. See below for more information about how they are related.
70
71@attention Each memory object can be written by only one kernel, however it can be read by several kernels. Writing to the same object from several kernels will result in undefined behavior. The kernel writing to an object must be configured before the kernel(s) reading from it.
72
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +010073@subsection architecture_images_tensors_padding_and_border Padding and border modes
Anthony Barbier6ff3b192017-09-04 18:44:23 +010074
75Several algorithms require a neighborhood around the current pixel to compute it's value. This means the algorithm will not be able to process the borders of the image unless you give it more information about how those border pixels should be processed. The @ref BorderMode enum is used for this purpose.
76
77You have 3 types of @ref BorderMode :
78
79- @ref BorderMode::UNDEFINED : Neighbor pixels outside of the image are treated as undefined. As a result all the pixels which are on the border will have a value which is undefined.
80- @ref BorderMode::REPLICATE : Neighbor pixels outside of the image are treated as having the same value as the closest valid pixel.
81- @ref BorderMode::CONSTANT : Neighbor pixels outside of the image are treated as having the same constant value. (The user can choose what this value should be).
82
Michele Di Giorgio33f41fa2021-03-09 14:09:08 +000083Moreover both OpenCL and Arm® Neon™ use vector loads and stores instructions to access the data in buffers, so in order to avoid having special cases to handle for the borders all the images and tensors used in this library must be padded.
Anthony Barbier6ff3b192017-09-04 18:44:23 +010084
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +010085@subsubsection architecture_images_tensors_padding Padding
Anthony Barbier6ff3b192017-09-04 18:44:23 +010086
87There are different ways padding can be calculated:
88
89- Accurate padding:
90
Anthony Barbier6ff3b192017-09-04 18:44:23 +010091@note It's important to call allocate @b after the function is configured: if the image / tensor is already allocated then the function will shrink its execution window instead of increasing the padding. (See below for more details).
92
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +010093- Manual padding / no padding / auto padding: You can allocate your images / tensors up front (before configuring your functions). In that case the function will use whatever padding is available and will shrink its execution window if there isn't enough padding available (which translates into a smaller valid region for the output). See also @ref architecture_images_tensors_valid_region).
Anthony Barbier6ff3b192017-09-04 18:44:23 +010094If you don't want to manually set the padding but still want to allocate your objects upfront then you can use auto_padding. It guarantees that the allocation will have enough padding to run any of the provided functions.
95
96@code{.cpp}
97Image src, dst;
98
99// Use auto padding for the input:
100src.info()->init_auto_padding(TensorShape(640u,480u), Format::U8);
101
102// Use manual padding for the destination image
103dst.info()->init(src.info()->tensor_shape(), Format::U8, strides_in_bytes, offset_first_element_in_bytes, total_size_in_bytes);
104
105// Allocate all the images
106src.allocator()->allocate();
107dst.allocator()->allocate();
108// Fill the input image with the content of the PPM image if a filename was provided:
109fill_image(src);
110
111NEGaussian3x3 gauss;
112
113// Apply a Gaussian 3x3 filter to the source image (Note: if the padding provided is not enough then the execution window and valid region of the output will be shrunk)
114gauss.configure(&src, &dst, BorderMode::UNDEFINED);
115
116//Execute the functions:
117gauss.run();
118@endcode
119
120@warning Some kernels need up to 3 neighbor values to calculate the value of a given pixel. Therefore, to be safe, we use a 4-pixel padding all around the image. In addition, some kernels read and write up to 32 pixels at the same time. To cover that case as well we add an extra 32 pixels of padding at the end of each row. As a result auto padded buffers waste a lot of memory and are less cache friendly. It is therefore recommended to use accurate padding or manual padding wherever possible.
121
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100122@subsubsection architecture_images_tensors_valid_region Valid regions
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100123
124Some kernels (like edge detectors for example) need to read values of neighboring pixels to calculate the value of a given pixel, it is therefore not possible to calculate the values of the pixels on the edges.
125
126Another case is: if a kernel processes 8 pixels per iteration and the image's dimensions are not a multiple of 8 and not enough padding is available then the kernel will not be able to process the pixels near the right edge. As a result these pixels will be left undefined.
127
128In order to know which pixels have been calculated, each kernel sets a valid region for each output image or tensor. See also @ref TensorInfo::valid_region(), @ref ValidRegion
129
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100130@subsection architecture_images_tensors_tensors Tensors
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100131
132Tensors are multi-dimensional arrays with a maximum of @ref Coordinates::num_max_dimensions dimensions.
133
134Depending on the number of dimensions tensors can be interpreted as various objects. A scalar can be represented as a zero-dimensional tensor and a vector of numbers can be represented as an one-dimensional tensor. Further, an image is actually just a 2D tensor, a 3D tensor can be seen as an array of images and a 4D tensor as a 2D array of images, etc.
135
136@note Most algorithms process images (i.e a 2D slice of the tensor), therefore only padding along the X and Y axes is required (2D slices can be stored contiguously in memory).
137
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100138@subsection architecture_images_tensors_description_conventions Images and Tensors description conventions
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100139
140Image objects are defined by a @ref Format and dimensions expressed as [width, height, batch]
141
142Tensors are defined by a @ref DataType plus a number of channels (Always expected to be 1 for now) and their dimensions are expressed as [width, height, feature_maps, batch].
143
144In other words, the lower three dimensions of a tensor specify a single input in [width, height, feature_maps], while any other specified dimension represents a batch in the appropriate dimension space.
145For example, a tensor with dimensions [128, 128, 64, 16] represents a 1D batch space with 16 batches of 128 elements in width and height and 64 feature maps each.
146Each kernel specifies the expected layout of each of its tensors in its documentation.
147
148@note Unless specified otherwise in the kernel's or function's documentation all tensors and images parameters passed must have identical dimensions.
149
150@note Unless specified otherwise in the kernel's or function's documentation the number of channels for tensors is expected to be 1 (For images, the number of channels is inferred from the @ref Format).
151
152@attention Regardless of the @ref DataType used by a tensor the @ref ITensor::buffer() method will always return a uint8_t pointer, and all the metadata in @ref TensorInfo will be expressed in bytes. It is the user's responsibility to cast the pointer to the correct type.
153
154For example, to read the element located at the coordinates (x,y) of a float tensor:
155
156@code{.cpp}
157float value = *reinterpret_cast<float*>(input.buffer() + input.info()->offset_element_in_bytes(Coordinates(x,y)));
158@endcode
159
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100160@subsection architecture_images_tensors_working_with_objects Working with Images and Tensors using iterators
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100161
162The library provides some iterators to access objects' data.
163Iterators are created by associating a data object (An image or a tensor for example) with an iteration window.
164
165Iteration windows are defined by an array of dimensions, each of which consists of a start, end and step.
166
167The @ref execute_window_loop function takes an execution window, a lambda function and one or more iterators.
168It will iterate through every element of the execution window and for each element it will update the iterators accordingly and call the lambda function.
169
170Here are a couple of examples of how to use the iterators to fill / read tensors:
171
172@snippet examples/neon_copy_objects.cpp Copy objects example
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100173
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100174@subsection architecture_images_tensors_sub_tensors Sub-tensors
Georgios Pinitas98f085b2018-07-09 20:21:08 +0100175
176Sub-tensors are aliases to existing Tensors, as a result creating a sub-tensor does not result in any underlying memory allocation.
177
178Sub-tensors can be used to access a sub-set of the parent tensor, something that can be useful in case different operations need to be performed on different parts of a tensor.
179
180Moreover, sub-tensors can be used to perform zero copy tensor concatenation.
181
182The API for creating a sub-tensor is the following:
183@code{.cpp}
184SubTensor(ITensor *parent, const TensorShape &tensor_shape, const Coordinates &coords)
185@endcode
186
187Where \a parent is the parent tensor which we want to create an alias for, \a tensor_shape is the shape of the sub-tensor and \a coords are the starting indexing coordinates of the sub-tensor within the parent tensor.
188
189@note Two sub-tensor concrete classes for different targets are currently supported : @ref CLSubTensor and @ref SubTensor
190
191@warning Limitation of the sub-tensor is that it cannot be extracted spatially, meaning sub-tensors should have the same width and height as the parent tensor. The main reasons for this is the fact that individual kernels might need to operate with a step size that is not a multiple of the sub-tensor spatial dimension. This could lead to elements being overwritten by different kernels operating on different sub-tensors of the same underlying tensor.
192
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100193@section architecture_memory_manager MemoryManager
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100194
195@ref IMemoryManager is a memory managing interface that can be used to reduce the memory requirements of a given pipeline by recycling temporary buffers.
196
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100197@subsection architecture_memory_manager_component MemoryGroup, MemoryPool and MemoryManager Components
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100198
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100199@subsubsection architecture_memory_manager_component_memory_group MemoryGroup
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100200
201@ref IMemoryGroup defines the memory managing granularity.
202
203MemoryGroup binds a number of objects to a bucket of memory requirements that need to be fulfilled in order for an operation or list of operations to be executed.
204
205Requesting backing memory for a specific group can be done using @ref IMemoryGroup::acquire and releasing the memory back using @ref IMemoryGroup::release.
206
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100207@subsubsection architecture_memory_manager_component_memory_pool MemoryPool
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100208
209@ref IMemoryPool defines a pool of memory that can be used to provide backing memory to a memory group.
210
211@note @ref BlobMemoryPool is currently implemented which models the memory requirements as a vector of distinct memory blobs.
212
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100213@subsubsection architecture_memory_manager_component_memory_manager_components MemoryManager Components
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100214
215@ref IMemoryManager consists of two components:
216- @ref ILifetimeManager that keeps track of the lifetime of the registered objects of the memory groups and given an @ref IAllocator creates an appropriate memory pool that fulfils the memory requirements of all the registered memory groups.
217- @ref IPoolManager that safely manages the registered memory pools.
218
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100219@note @ref BlobLifetimeManager is currently implemented which models the memory requirements as a vector of distinct memory blobs.
220
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100221@subsection architecture_memory_manager_working_with_memory_manager Working with the Memory Manager
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100222Using a memory manager to reduce the memory requirements of a pipeline can be summed in the following steps:
223
224Initially a memory manager must be set-up:
225@code{.cpp}
226Allocator allocator{}; // Create an allocator to use for the backing memory allocation
227auto lifetime_mgr = std::make_shared<BlobLifetimeManager>(); // Create Lifetime Manager
228auto pool_mgr = std::make_shared<PoolManager>(); // Create Pool Manager
229auto mm = std::make_shared<MemoryManagerOnDemand>(lifetime_mgr, pool_mgr); // Create Memory Manager
230@endcode
231
232Once done, memory groups can be registered to use the memory manager:
233@code{.cpp}
234MemoryGroup memory_group(mm); // Create a memory group and set the memory manager to use
235@endcode
236
237@note If a memory manager is not specified then all allocation will be immediate instead of deferred through the memory manager.
238
239Next step is to set objects to be managed by the memory group. It is important though to note that the lifetime of an object is tracked from the @ref MemoryGroup::manage() and the @ref TensorAllocator::allocate calls.
240@ref MemoryGroup::manage flags that the object will be needed starting now and when @ref TensorAllocator::allocate is called it signals the end of the object lifetime.
241@code{.cpp}
242Tensor tmp1, tmp2, tmp3; // Create example tensors
243memory_group.manage(&tmp1); // Start managing object tmp1 and start its lifetime
244memory_group.manage(&tmp2); // Start managing object tmp2 and start its lifetime
245
246operation1.configure(&tmp1, &tmp2); // Configure a function/kernel using tmp1 and tmp2
247
248tmp1.allocator()->allocate(); // Flag that the lifetime of object tmp1 has ended
249
250memory_group.manage(&tmp3); // Start managing object tmp3 and start its lifetime
251
252operation2.configure(&tmp2, &tmp3); // Configure a function/kernel using tmp2 and tmp3
253
254tmp2.allocator()->allocate(); // Flag that the lifetime of object tmp2 has ended
255tmp3.allocator()->allocate(); // Flag that the lifetime of object tmp3 has ended
256@endcode
257
258@warning The configuration step should be done sequentially by a single thread so that all the lifetimes are captured correclty.
259
Georgios Pinitas9da19e92018-10-11 15:33:11 +0100260When configuration of all the operations is finished then the memory manager have to be populated:
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100261@code{.cpp}
Georgios Pinitas9da19e92018-10-11 15:33:11 +0100262mm->populate(&allocator), 2 /* num_pools */); // Populate memory manager pools
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100263@endcode
264
265Finally, during execution of the pipeline the memory of the appropriate memory group should be requested before running:
266@code{.cpp}
267memory_group.acquire(); // Request memory for the group
268
269operation1.run(); // Run operation1
270operation2.run(); // Run operation2
271
272memory_group.release(); // Release memory so that it can be reused
273@endcode
274@note Execution of a pipeline can be done in a multi-threading environment as memory acquisition/release are thread safe.
Michalis Spyrou2dab2e92019-11-12 16:28:47 +0000275@note If you are handling sensitive data and it's required to zero out the memory buffers before freeing, make sure to also zero out the intermediate buffers. You can access the buffers through the memory group's mappings.
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100276
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100277@subsection architecture_memory_manager_function_support Function support
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100278
279Most of the library's function have been ported to use @ref IMemoryManager for their internal temporary buffers.
280
281If that is the case, a memory manager can be passed to them during construction to reuse memory among these functions.
282@code{.cpp}
283// Setup Memory Manager
284CLBufferAllocator allocator{}; // Create an allocator to use for the backing memory allocation
285auto lifetime_mgr = std::make_shared<BlobLifetimeManager>(); // Create Lifetime Manager
286auto pool_mgr = std::make_shared<PoolManager>(); // Create Pool Manager
287auto mm = std::make_shared<MemoryManagerOnDemand>(lifetime_mgr, pool_mgr); // Create Memory Manager
288
289// Create two convolution layers and use the memory manager to manager their internal temporary buffers
290CLConvolutionLayer conv1(mm), conv2(mm);
291
292// Configure layers
293conv1.configure(...);
294conv2.configure(...);
295
Georgios Pinitas9da19e92018-10-11 15:33:11 +0100296// Populate memory manager
297mm->populate(&allocator), 1 /* num_pools */); // Populate memory manager pools
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100298
299// Run layers (Memory will be recycled for internal buffers for conv1 and conv2
300conv1.run();
301conv2.run();
302@endcode
Anthony Barbier3762e742018-03-02 11:49:33 +0000303
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100304@section architecture_import_memory Import Memory Interface
Georgios Pinitasdb09b372019-06-17 17:46:17 +0100305
306The implemented @ref TensorAllocator and @ref CLTensorAllocator objects provide an interface capable of importing existing memory to a tensor as backing memory.
307
Michele Di Giorgio33f41fa2021-03-09 14:09:08 +0000308A simple Arm® Neon™ example can be the following:
Georgios Pinitasdb09b372019-06-17 17:46:17 +0100309@code{.cpp}
310// External backing memory
311void* external_ptr = ...;
312
313// Create and initialize tensor
314Tensor tensor;
315tensor.allocator()->init(tensor_info);
316
317// Import existing pointer as backing memory
318tensor.allocator()->import_memory(external_ptr);
319@endcode
320
321It is important to note the following:
322- Ownership of the backing memory is not transferred to the tensor itself.
323- The tensor mustn't be memory managed.
324- Padding requirements should be accounted by the client code. In other words, if padding is required by the tensor after the function configuration step, then the imported backing memory should account for it. Padding can be checked through the @ref TensorInfo::padding() interface.
325
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100326@section architecture_opencl_tuner OpenCL Tuner
Anthony Barbier3762e742018-03-02 11:49:33 +0000327
328OpenCL kernels when dispatched to the GPU take two arguments:
329- The Global Workgroup Size (GWS): That's the number of times to run an OpenCL kernel to process all the elements we want to process.
330- The Local Workgroup Size (LWS): That's the number of elements we want to run in parallel on a GPU core at a given point in time.
331
332The LWS can be required by an algorithm (For example if it contains memory barriers or uses local memory) but it can also be used for performance reasons to tweak the performance of a kernel: the execution time of the overall kernel might vary significantly depending on how the GWS is broken down.
333
334However, there is no universal rule regarding which LWS is best for a given kernel, so instead we created the @ref CLTuner.
335
336When the @ref CLTuner is enabled ( Target = 2 for the graph examples), the first time an OpenCL kernel is executed the Compute Library will try to run it with a variety of LWS values and will remember which one performed best for subsequent runs. At the end of the run the @ref graph::Graph will try to save these tuning parameters to a file.
337
Vidhya Sudhan Loganathandc5d3432019-04-29 11:44:11 +0100338However this process takes quite a lot of time, which is why it cannot be enabled all the time. @ref CLTuner supports three modes of tuning with different trade-offs between the time taken to tune and the kernel execution time achieved using the best LWS found. In the Exhaustive mode, it searches all the supported values of LWS. This mode takes the longest time to tune and is the most likely to find the optimal LWS. Normal mode searches a subset of LWS values to yield a good approximation of the optimal LWS. It takes less time to tune than Exhaustive mode. Rapid mode takes the shortest time to tune and finds an LWS value that is at least as good or better than the default LWS value. The mode affects only the search for the optimal LWS and has no effect when the LWS value is imported from a file.
Anthony Barbier3762e742018-03-02 11:49:33 +0000339
340But, when the @ref CLTuner is disabled ( Target = 1 for the graph examples), the @ref graph::Graph will try to reload the file containing the tuning parameters, then for each executed kernel the Compute Library will use the fine tuned LWS if it was present in the file or use a default LWS value if it's not.
341
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100342@section architecture_cl_queue_prioritites OpenCL Queue Priorities
Georgios Pinitasc3c352e2021-03-18 10:59:40 +0000343
344OpenCL 2.1 exposes the `cl_khr_priority_hints` extensions that if supported by an underlying implementation allows the user to specify priority hints to the created command queues.
345Is important to note that this does not specify guarantees or the explicit scheduling behavior, this is something that each implementation needs to expose.
346
347In some cases, priority queues can be used when there is an implicit internal priority between graphics and compute queues and thus allow some level of priority control between them.
348At the moment three priority level can be specified:
349- CL_QUEUE_PRIORITY_HIGH_KHR
350- CL_QUEUE_PRIORITY_MED_KHR
351- CL_QUEUE_PRIORITY_LOW_KHR
352
353Compute Library allows extraction of the internal OpenCL queue or the ability to inject directly a user-defined queue to the @ref CLScheduler.
354This way the user can utilize this extension to define priorities between the queues and setup the OpenCL scheduler mechanism to utilize them.
355
356@code{.cpp}
357cl_queue_properties queue_properties[] = {CL_QUEUE_PRIORITY_KHR, CL_QUEUE_PRIORITY_HIGH_KHR, 0};
358cl_command_queue priority_queue = clCreateCommandQueueWithProperties(ctx, dev, queue_properties, &error);
359CLScheduler::get().set_queue(::cl::CommandQueue(priority_queue));
360@endcode
361
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100362@section architecture_weights_manager Weights Manager
Michalis Spyrou422da262019-10-18 15:19:33 +0100363
364@ref IWeightsManager is a weights managing interface that can be used to reduce the memory requirements of a given pipeline by reusing transformed weights across multiple function executions.
365@ref IWeightsManager is responsible for managing weight tensors alongside with their transformations.
366@ref ITransformWeights provides an interface for running the desired transform function. This interface is used by the weights manager.
367
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100368@subsection architecture_weights_manager_working_with_weights_manager Working with the Weights Manager
Michalis Spyrou422da262019-10-18 15:19:33 +0100369Following is a simple example that uses the weights manager:
370
371Initially a weights manager must be set-up:
372@code{.cpp}
373auto wm = std::make_shared<IWeightsManager>(); // Create a weights manager
374@endcode
375
376Once done, weights can be managed, configured and run:
377@code{.cpp}
378wm->manage(weights); // Manage the weights
379wm->acquire(weights, &_reshape_weights_managed_function); // Acquire the address of the transformed weights based on the transform function
380wm->run(weights, &_reshape_weights_managed_function); // Run the transpose function
381@endcode
382
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100383@section programming_model Programming Model
384@subsection programming_model_functions Functions
Georgios Pinitas45ce5662019-10-16 16:49:39 +0100385
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100386Functions will automatically allocate the temporary buffers mentioned above, and will automatically multi-thread kernels' executions using the very basic scheduler described in the previous section.
387
388Simple functions only call a single kernel (e.g NEConvolution3x3), while more complex ones consist of several kernels pipelined together (e.g @ref NEFullyConnectedLayer ). Check their documentation to find out which kernels are used by each function.
389
390@code{.cpp}
391//Create a function object:
392MyFunction function;
393// Initialize the function with the input/output and options you want to use:
394function.configure( input, output, option0, option1);
395// Execute the function:
396function.run();
397@endcode
398
399@warning The Compute Library requires Arm® Mali™ OpenCL DDK r8p0 or higher (OpenCL kernels are compiled using the -cl-arm-non-uniform-work-group-size flag)
400
401@note All OpenCL functions and objects in the runtime library use the command queue associated with CLScheduler for all operations, a real implementation would be expected to use different queues for mapping operations and kernels in order to reach a better GPU utilization.
402
403@subsection programming_model_scheduler OpenCL Scheduler
404
405The Compute Library runtime uses a single command queue and context for all the operations.
406
407The user can get / set this context and command queue through CLScheduler's interface.
408
409The user can get / set the target GPU device through the CLScheduler's interface.
410
411@attention Make sure the application is using the same context as the library as in OpenCL it is forbidden to share objects across contexts. This is done by calling @ref CLScheduler::init() or @ref CLScheduler::default_init() at the beginning of your application.
412
413@attention Make sure the scheduler's target is not changed after function classes are created.
414
415@subsection programming_model__events_sync OpenCL events and synchronization
416
417In order to block until all the jobs in the CLScheduler's command queue are done executing the user can call @ref CLScheduler::sync() or create a sync event using @ref CLScheduler::enqueue_sync_event()
418
419@subsection programming_model_cl_neon OpenCL / Arm® Neon™ interoperability
420
421You can mix OpenCL and Arm® Neon™ kernels and functions. However it is the user's responsibility to handle the mapping/unmapping of OpenCL objects.
422
423@section architecture_experimental Experimental Features
424
425@subsection architecture_experimental_run_time_context Run-time Context
Georgios Pinitas45ce5662019-10-16 16:49:39 +0100426
427Some of the Compute Library components are modelled as singletons thus posing limitations to supporting some use-cases and ensuring a more client-controlled API.
428Thus, we are introducing an aggregate service interface @ref IRuntimeContext which will encapsulate the services that the singletons were providing and allow better control of these by the client code.
429Run-time context encapsulates a list of mechanisms, some of them are: scheduling, memory management, kernel caching and others.
Georgios Pinitasfd7780d2020-03-17 11:41:00 +0000430Consequently, this will allow finer control of these services among pipelines when Compute Library is integrated in higher level frameworks.
Georgios Pinitas45ce5662019-10-16 16:49:39 +0100431
432This feature introduces some changes to our API.
433All the kernels/functions will now accept a Runtime Context object which will allow the function to use the mentioned services.
Georgios Pinitas45ce5662019-10-16 16:49:39 +0100434
Sheri Zhangac6499a2021-02-10 15:32:38 +0000435Finally, we will try to adapt our code-base progressively to use the new mechanism but will continue supporting the legacy mechanism to allow a smooth transition. Changes will apply to all our three backends: Neon, OpenCL and OpenGL ES.
Michalis Spyrou402740d2021-04-20 11:26:21 +0100436
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100437@subsection architecture_experimental_clvk CLVK
Michalis Spyrou402740d2021-04-20 11:26:21 +0100438
439Compute Library offers experimental support for [CLVK](https://github.com/kpet/clvk). If CLVK is installed in the system, users can select the backend when running a graph example with --target=clvk.
440If no target is specified and more that one OpenCL implementations are present, Compute Library will pick the first available.
Sang-Hoon Parkc9309f22021-05-05 10:34:47 +0100441
442@section architecture_experimental_api Experimental Application Programming Interface
443
444@subsection architecture_experimental_api_overview Overview
445
446In this section we present Compute Library's experimental application programming interface (API) architecture along with
447a detailed explanation of its components. Compute Library's API consists of multiple high-level operators and
448even more internally distinct computational blocks that can be executed on a command queue.
449Operators can be bound to multiple Tensor objects and executed concurrently or asynchronously if needed.
450All operators and associated objects are encapsulated in a Context-based mechanism, which provides all related
451construction services.
452
453@subsection architecture_experimental_api_objects Fundamental objects
454
455Compute Library consists of a list of fundamental objects that are responsible for creating and orchestrating operator execution.
456Below we present these objects in more detail.
457
458@subsubsection architecture_experimental_api_objects_context AclContext or Context
459
460AclContext or Context acts as a central creational aggregate service. All other objects are bound to or created from a context.
461It provides, internally, common facilities such as
462- allocators for object creation or backing memory allocation
463- serialization interfaces
464- any other modules that affect the construction of objects (e.g., program cache for OpenCL).
465
466The followings sections will describe parameters that can be given on the creation of Context.
467
468@paragraph architecture_experimental_api_object_context_target AclTarget
469Context is initialized with a backend target (AclTarget) as different backends might have a different subset of services.
470Currently the following targets are supported:
471- #AclCpu: a generic CPU target that accelerates primitives through SIMD technologies
472- #AclGpuOcl: a target for GPU acceleration using OpenCL
473
474@paragraph architecture_experimental_api_object_context_execution_mode AclExecutionMode
475An execution mode (AclExecutionMode) can be passed as an argument that affects the operator creation.
476At the moment the following execution modes are supported:
477- #AclPreferFastRerun: Provides faster re-run. It can be used when the operators are expected to be executed multiple
478times under the same execution context
479- #AclPreferFastStart: Provides faster single execution. It can be used when the operators will be executed only once,
480thus reducing their latency is important (Currently, it is not implemented)
481
482@paragraph architecture_experimental_api_object_context_capabilitys AclTargetCapabilities
483Context creation can also have a list of capabilities of hardware as one of its parameters. This is currently
484available only for the CPU backend. A list of architecture capabilities can be passed to influence the selection
485of the underlying kernels. Such capabilities can be for example the enablement of SVE or the dot product
486instruction explicitly.
487@note The underlying hardware should support the given capability list.
488
489@paragraph architecture_experimental_api_object_context_allocator Allocator
490An allocator object that implements @ref AclAllocator can be passed to the Context upon its creation.
491This user-provided allocator will be used for allocation of any internal backing memory.
492
493@note To enable interoperability with OpenCL, additional entrypoints are provided
494to extract (@ref AclGetClContext) or set (@ref AclSetClContext) the internal OpenCL context.
495
496@subsubsection architecture_experimental_api_objects_tensor AclTensor or Tensor
497
498A tensor is a mathematical object that can describe physical properties like matrices.
499It can be also considered a generalization of matrices that can represent arbitrary
500dimensionalities. AclTensor is an abstracted interface that represents a tensor.
501
502AclTensor, in addition to the elements of the physical properties they represent,
503also contains the information such as shape, data type, data layout and strides to not only
504fully describe the characteristics of the physical properties but also provide information
505how the object stored in memory should be traversed. @ref AclTensorDescriptor is a dedicated
506object to represent such metadata.
507
508@note The allocation of an AclTensor can be deferred until external memory is imported
509as backing memory to accomplish a zero-copy context.
510
511@note To enable interoperability with OpenCL, additional entrypoints are provided
512to extract (@ref AclGetClMem) the internal OpenCL memory object.
513
514As Tensors can reside in different memory spaces, @ref AclMapTensor and @ref AclUnmapTensor entrypoints
515are provided to map Tensors in and out of the host memory system, respectively.
516
517@subsubsection architecture_experimental_api_objects_queue AclQueue or Queue
518
519AclQueue acts as a runtime aggregate service. It provides facilities to schedule
520and execute operators using underlying hardware. It also contains services like
521tuning mechanisms (e.g., Local workgroup size tuning for OpenCL) that can be specified
522during operator execution.
523
524@note To enable interoperability with OpenCL, additional entrypoints are provided
525to extract (@ref AclGetClQueue) or set (@ref AclSetClQueue) the internal OpenCL queue.
526
527@subsection architecture_experimental_api_internal Internal
528@subsubsection architecture_experimental_api_internal_operator_vs_kernels Operators vs Kernels
529
530Internally, Compute Library separates the executable primitives in two categories: kernels and operators
531which operate in a hierarchical way.
532
533A kernel is the lowest-level computation block whose responsibility is performing a task on a given group of data.
534For design simplicity, kernels computation does NOT involve the following:
535
536- Memory allocation: All the memory manipulation should be handled by the caller.
537- Multi-threading: The information on how the workload can be split is provided by kernels,
538so the caller can effectively distribute the workload to multiple threads.
539
540On the other hand, operators combine one or multiple kernels to achieve more complex calculations.
541The responsibilities of the operators can be summarized as follows:
542
543- Defining the scheduling policy and dispatching of the underlying kernels to the hardware backend
544- Providing information to the caller required by the computation (e.g., memory requirements)
545- Allocation of any required auxiliary memory if it isn't given by its caller explicitly
546
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100547*/
548} // namespace arm_compute